Showing posts with label Gear. Show all posts
Showing posts with label Gear. Show all posts

Tuesday, 19 March 2013

Steal Your Fire


It's been a hard fought battle but I am now starting to get some gear for my characters. My Hunter is now equipped with iLevel 481 and between Operation:Shieldwall, the Kirin Tor Offensive and the Shado Pan Assault, I am able to improve my gear every 2 weeks. I am currently doing the LFR raids that I can get into purely for the Valor points becasue the gear is worse than I already have. LFR is the dumping ground for the Elder Charm of Good Fortune (yes very funny Blizzard), which are acquired in large numbers from Island of Thunder.

I am still sporting 2 items of the Blue variety in the shape of Shoulders and (no points for guessing) Weapon (Gun, Bow or X-Bow, I don't care I am not fussy). I have heard people talking about Sha weapons but I have no idea what these are, and where Blizzard have hidden all the good stuff.

Is it possible to have one weapon for an entire expansion?
 
I have started my research to investigate the whereabouts of this missing arsenal, and I will start at the list compiled at WoW Hunters Hall. I have copied the list here for ease of reference.
 
Epic (purple) quality ranged weapons
The weapons seemed to be centred around 2 Bosses Lei Shi and Will of the Emperor and there are 3 different flavours depending on the level of difficulty. Ignoring the Fangs of the Swarm which means nothing to me, the only Weapon not fitting this pattern is Flintlocke's Blasthammer which is available on the Black Market Auction House. No doubt there is high demand for this item and I expect them to appear on the normal Auction House were somebody will try to gauge the poor Hunters within an inch of their wallets. It is quite obvious were I must now concentrate my efforts and it will mean just doing 2 LFR's in future. Considering that weapons are so important in terms of our output, why do Blizzard insist on putting it all down to the RNG gods (it is not fair on the Grump Elf).

As for the Legendary weapon, I seem to be so far behind and so far in front at the same time. I envisage having to do a lot of duplication to catch up. I only have half of the Sigils needed to get past the early stages at a time that I am almost exalted with Kirin Tor Offensive.

One option would be to PvP for a weapon but WoWhead seems to be very confusing on the matter.

If anybody has any ideas please let me know.

Monday, 23 July 2012

Money For Nothing (And Your Gear For Free)


I got a double whammy from the last post, first up was a comment from The Grumpy Elf which made me laugh, and secondary another mention from MMO Melting Pot. When you start blogging you just want to get some traffic, otherwise you are just writing for yourself, and that can be a lonely experience in the comment section. The New Blogger Initiative was a great help in this regard. When you start getting visitors there is an added pressure to try and create some content worth reading.

The last 7 months have probably been the worst time to be writing about World of Warcraft,.a time with no new playable content and a new expansion which has been in Beta for months. I have played the Beta version but I want to experience first hand and to write about my noob discoveries when I find them. You can expect Pet Battles from me in about 10 months and Panda starting area in about 5 months, because my first activity we be leveling my hunter, followed by the rest of the army of toons. I might even retire and tend to my farm and dream of world peace.

I have been reading blogs for about 7 years now, and never really got involved in leaving comments. Some of the early comment system involved creating different accounts and then working your way through a jumble of letters and numbers to prove you are not a bot. I had no idea that the vast majority of people leaving comments had blogsites themselves. I don't tend to generate a lot of comments, but the comments that have been left have all come from bloggers with the exception of one. Many of these bloggers I respect enormously.

I feel that it is my responsibility to write something that other people will feel compelled to respond to, and so far I am delighted that Hugh at MMO Melting Pot has twice included my posts. My aim is obviously to try to improve and seek out the subjects worth discussing. Thanks to everybody who has contributed or provided link love, it is a truly humbling experience.

So with that out of the way lets re-examine the meat and drink of my spat with The Grumpy Elf (only kidding).

WoW has changed the gearing process over the  years, and the first major change was the use of Badges of Justice. The much loved BoJ (pronounced Bodge) was introduced in Burning Crusade  to assist people who were experiencing issues with that hard to get item that would never drop or you didn't get lucky with the RNG gods.

It was a great addition to game and helped the unlucky and unfortunate to complete their purple outfits.

This golden age, became a complete disaster when Wrath of the Lich King resulted in the addition of 5 tiers of the new Emblem system. Heroism, Valor, Conquest, Triumph or Frost. With the latest Emblems being available in all Heroic 5 Mans, it was possible for returning players and newly dinged alts to be raid ready in a few hours by shotgunning the newly implemented LFD system.This was the single biggest problem with WotLK, and it devalued the gear because it was available to all. This is WoW's version of the 1980's, Wall Street, Loadsamoney, Dallas, and  Dynasty a time for excess, Gearscore and Epeen. Just in case you forgot about Epeen, it was Blizzard's April Fool about the excessive posturing surrounding Gearscore. The addon was supposed to show a phallus above your head, the bigger your gearscore the larger the phallus.

After times of excess, there comes a time of austerity, this was the Cataclysm expansion. No Epics in Heroic 5 mans, long dungeons requiring crowd control, explosive DPS and poor mana management to make the triage system even harder. If you have forgotten how difficult it was, I suggest leveling a character and then doing the random Heroics in your leveling blues and greens.

The Grumpy Elf in his comment to my post Gimme, Gimme, Gimme, suggested that raiding drops are nothing more than welfare epics, and in some respect the LFR represents the epitome of welfare Epics. My only concern is why else would you torture yourself if there are no tangible rewards.Not everybody wants to see the content more than once, but will repeat the exercise several times for the chance of loot.

In the Cataclysm expansion, one of my favourite Epics was the cloak from the Thrall questline. This was an opportunity to obtain an Epic by completing several solo quests. The quests were eminently doable, but became much harder on alts with less gear and less people to tag the vast number of elementals required to complete the quests. Some of my characters shock, horror even died attempting to overstretch themselves against the elites. It is this kind of quest that we should have more of, in MoP.

Crafting should also be more rewarding than it currently is. The professions Leatherworking, Blacksmithing, and Tailoring have all been very lacklustre in the last expansion. I have made Leg patches, Belt Buckles and bags and not a lot else. The 2nd tier of PvP allowed a short window of opportunity but the initial decision to make Chaos Orbs soulbound was a real bind for professions on alts further down the food chain. Now I have hundreds of them and nothing to make with them. I think we all want gear progression but with less RNG and at regualar intervals, not all at once or none at all.

Friday, 20 July 2012

Gimme Gimme Gimme


Society teaches us that greed is bad, and that wanting material possession leads to guilty feelings. Maybe this is a cultural issue and that Brits and Americans are completely different, certainly in Britain we have a strange relationship with material wealth.

So what as this got to do with WoW? In a recent post by The Grumpy Elf entitled "Is Gear The Great Motivator?" Grumpy struggles to reconcile the quest for better gear with his belief that he is raiding for content. Ultimately I believe we all secretly want lots of gear, but the exchange must be a just reward for our efforts.

The old Socialist mantra of "A fair days pay, for a fair days work" applies. Everybody who works believes they are not paid sufficiently for their services, but many of us know that we are not always required to work at maximum capacity every day of our working lives.

The trick for Blizzard is to balance rewards against the effort we are required to put into the game to achieve the reward. Everybody has a story of being unlucky with loot drops, 10-15 boss kills before the item drops and then when the spellcaster shield finally drops it is won by a Ret Pally who wanted for their 2nd Spec.

The reward must also be deemed to be worth the effort, even if it is psychological, Purple is better than Blue we all know this, and nobody wants to work their butt off for a Blue item when they could have a Purple version, even if the Stats for both were identical. This was a big mistake in Cataclysm and with the difficulty involved in obtaining the Blues it was deemed by many to be not worth the effort. The restriction of the supply of Epic gems was also a damaging move in my opinion and made the gems the preserve of the Raider and the stinking rich.

The new system for LFR in the MoP expansion will go a long way to make rewards fairer and it is my guess that this method of loot distribution will ultimately be applied to 5 Man and Raid alike.

I have discussed in previous posts the ease in which you can gear a new level 85 through the artificial iLevel gating so that you take part in LFR. The Twilight Heroics introduces a concept of 378 Purple gear raining from the skies and in 3 short Heroics you can be propelled into the LFR loot piñata. This in my opinion leads to a false impression of the rate of reward, and also devalues the reward itself. The first run through the Twilight Heroics allows the chance to obtain an epic from every boss (3+1)x3 (3 Bosses with the last boss dropping 2 items) plus the quest rewards 2x3 (2 quests 3 instances).
This total means you have 18 chances to pick up something useful.

For somebody like me, I have the choice to raid and collect on average 1 or 2 epics on my main every week if I am lucky or to level my Alts from 377 PvP gear to 384 armour and 390 weapons and achieve a full house in a week. I admit to being greedy were WoW is concerned I will go for quantity over quality were rewards are concerned and will deliberately seek out the easiest method to achieve my goals, this also involves PvP and trading Honor and Justice points. The new system will allow me to daily my way to the top, the asumption will be that this is an easier way but the reward gathering will be so much slower.

Gear, Pets, Mounts and Achievements are all motivators, it is just down to the individual what ratio of each will float their boat.