Showing posts with label Abba. Show all posts
Showing posts with label Abba. Show all posts

Friday, 20 July 2012

Gimme Gimme Gimme


Society teaches us that greed is bad, and that wanting material possession leads to guilty feelings. Maybe this is a cultural issue and that Brits and Americans are completely different, certainly in Britain we have a strange relationship with material wealth.

So what as this got to do with WoW? In a recent post by The Grumpy Elf entitled "Is Gear The Great Motivator?" Grumpy struggles to reconcile the quest for better gear with his belief that he is raiding for content. Ultimately I believe we all secretly want lots of gear, but the exchange must be a just reward for our efforts.

The old Socialist mantra of "A fair days pay, for a fair days work" applies. Everybody who works believes they are not paid sufficiently for their services, but many of us know that we are not always required to work at maximum capacity every day of our working lives.

The trick for Blizzard is to balance rewards against the effort we are required to put into the game to achieve the reward. Everybody has a story of being unlucky with loot drops, 10-15 boss kills before the item drops and then when the spellcaster shield finally drops it is won by a Ret Pally who wanted for their 2nd Spec.

The reward must also be deemed to be worth the effort, even if it is psychological, Purple is better than Blue we all know this, and nobody wants to work their butt off for a Blue item when they could have a Purple version, even if the Stats for both were identical. This was a big mistake in Cataclysm and with the difficulty involved in obtaining the Blues it was deemed by many to be not worth the effort. The restriction of the supply of Epic gems was also a damaging move in my opinion and made the gems the preserve of the Raider and the stinking rich.

The new system for LFR in the MoP expansion will go a long way to make rewards fairer and it is my guess that this method of loot distribution will ultimately be applied to 5 Man and Raid alike.

I have discussed in previous posts the ease in which you can gear a new level 85 through the artificial iLevel gating so that you take part in LFR. The Twilight Heroics introduces a concept of 378 Purple gear raining from the skies and in 3 short Heroics you can be propelled into the LFR loot piñata. This in my opinion leads to a false impression of the rate of reward, and also devalues the reward itself. The first run through the Twilight Heroics allows the chance to obtain an epic from every boss (3+1)x3 (3 Bosses with the last boss dropping 2 items) plus the quest rewards 2x3 (2 quests 3 instances).
This total means you have 18 chances to pick up something useful.

For somebody like me, I have the choice to raid and collect on average 1 or 2 epics on my main every week if I am lucky or to level my Alts from 377 PvP gear to 384 armour and 390 weapons and achieve a full house in a week. I admit to being greedy were WoW is concerned I will go for quantity over quality were rewards are concerned and will deliberately seek out the easiest method to achieve my goals, this also involves PvP and trading Honor and Justice points. The new system will allow me to daily my way to the top, the asumption will be that this is an easier way but the reward gathering will be so much slower.

Gear, Pets, Mounts and Achievements are all motivators, it is just down to the individual what ratio of each will float their boat.

Wednesday, 20 June 2012

The Winner Takes It All

Congratulations to England on topping the Group stage and missing Spain in the Quarter Finals.

Congratulations also to the LFR who late on Tuesday night (before a reset - historically the worst time to join random strangers to complete an objective), completed the process in good time and without any deaths (except Deathwing of course).

/salute

Friday, 13 April 2012

Money Money Money

Money, what is it good for? I obviously want to say absolutely nothing. I am going to talk about WoW economy not Real Life, because having no money in RL does not make for a hot topic. The internet and in particular WoW Blogs are full of people offering sagely advice about how they made money and how you can also make money hand over fist. Some of these people even want RL money for their pearls of wisdom and carefully crafted guides, but what is it good for? Besides the basics for repair bills, food and potions what do we really need the extra for?

Historically I started the game with no money and proceeded like this for 60 levels. It was like being a student, having no money but somehow never going without the important things in life, like beer and food. When The Burning Crusade came out and allowed the general populace to fly around the Outlands, everybody wanted the flying skill and a flying mount. In those days I think the basic flying package was about 5100 Gold with no discounts for reputation. This was a must have ability at an outrageous price. At a rough guess 99% of the player base did not have that kind of money and at Level 70 it was the first thing that people tried to get. The big money making professions were Tailoring with their assortment of bags and the new kid on the block Jewelcrafting. Competition was fierce in both markets and the majority people spent their time gathering, ores, skins and herbs. The other big markets was for motes and primals, the rarest and most expensive were Fire and Air. The elemental plain in Nagrand was packed morning noon to night with farmers. The irony was that to get to the elemental plain you needed a flying mount. I personally spent hours farming elementals, voidwalkers, clefthoof and talbuks. This was the game at the time, mindless grinding of resources, grinding reputation, and grinding gear. The balance only changed with the advent of the daily quests. Suddenly Flying mounts was not such an issue for all of your alts, it still took time to accumulate the money but it was at least achievable.

Since those heady days, and its only just by writing this post about how much grinding we used to do, there have been very few must have items in the game. Super Fast flying 310% and Cold Winter Flying were far less roadblock items. Dual spec cost a whopping 1000 Gold at its introduction, it now costs 10 Gold and a sticky toffee.

The major goldsinks now are all mounts Mekgineer's Chopper, Traveller's Tundra Mammoth, and Vial of Sands. These are not compulsory must have items, but are excellent show off, elitist items. It is not a game breaker if you cannot afford these items.

So lacking a roadblock goldsink, what do you need your money for? The answer is for gemming, enchants, transmogrification, and reforging, but this only requires chump change unless you want the epic gems. Blizzard has made these exceptionally rare and put them only in the hands of the regular raiders. Per increase in stat these Epic gems over their Rare equivalent work out very expensive indeed.

I have long studied the best ways to make money within the game, from transmutes, jewelcrafting and the ultimate goldmaker inscription, but I gave up actively seeking money 12 months ago. Before the maximum goldcap was raised, I did actually hit this level ( 214,748 G 36 S 47 C) not on one character but spread over my army of alts. Since then I have kept a steady amount at a lower level than the old goldcap. The reason I stopped was I couldn't justify the amount of time spent in the pursuit of more gold. I don't use the stash I have, and still will not buy items I believe to be overinflated or just plain not worth it. I will spend a few thousand on gear, but will not pay over 10,000 Gold for something that will be replaced in a matter of months. Mounts are for life, not just for Christmas, but gear is only current for a single patch. Just remember Green will soon be the new Purple.