Showing posts with label Jewelcrafting. Show all posts
Showing posts with label Jewelcrafting. Show all posts

Monday, 5 November 2012

Anarchy In The UK


"Remember remember the fifth of November
Gunpowder, treason and plot.
I see no reason why gunpowder, treason
Should ever be forgot...
"
 
Nursery Rhyme (Trad)
 
Tonight is Guy Fawkes Night or Bonfire Night in Great Britain. Just in case you are unaware of this special event, it is to mark the events of  5 November 1605, when a failed assassination attempt against King James I of England and VI of Scotland by a group of provincial English Catholics led by Robert Catesby. The plan was to blow up the House of Lords during the State Opening of England's Parliament on 5 November 1605, when the King would be in attendance.
 
During a search of the House of Lords at about midnight on 4 November 1605, Guy Fawkes was discovered guarding 36 barrels of gunpowder - enough to reduce the House of Lords to rubble - and arrested.
 
The night time is marked by the lighting of bonfires, and the extensive use of fireworks and these events take the form of organised firework displays and private garden parties. Due to the festivities being at nightime and in particular it is loved by children, so that many of the larger events take place on the nearest Saturday to the 5th November. That is 2 days of fireworks going off all night with the prospect of 3rd tonight.
 
Unfortunately WoW does not have a special holiday for this event, and if I am not mistaken neither does Independence Day and Bastille Day, which is a shame.
 
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Today I am going to discuss Jewelcrafting after reading a couple of blog posts and discovering something new about the trainers.
 
Tobold started the ball rolling by discussing the current state of Jewelcrafting. The 3 points that Tobold makes are:
 
  1. Lack of Gem slots
  2. Spirits of Harmony
  3. No Epic jewelry (Rings and Necklaces)

The lack of Gem Slots, is definitely a problem, when most people have made a huge pile of them leveling up only to discover there is no market for them. Spirits of Harmony is a design issue which I do not have an issue with yet, but I will if they don't become Bind on Account later in the expansion. The lack of Epic Jewelry is part of an issue that I have raised before in that not all professions are treated equally.

The last part dovetails into a post and a video by Faid, in which she discusses the point that because the profession recipes, trainers and research are scattered throughout Pandaria that it is a full time job keeping up with all the professions in the game. The information that Faid shares, are that in the Jade Forest in a small settlement that you briefly pass through there is a Jewelcrafting trainer who provides all the recipes that require Serpent's Eye and the iLevel 450 Blue Rings and Necklaces. This is the starting set for newly promoted level 90's and Blizzard have practically hidden the NPC unless you go and research the missing recipes.

Currently there is too much to do in game without having to research every class, every profession and every other facet of the game. It is not a game breaker but this kind of information certainly makes things easier at the start of an expansion.

Friday, 13 April 2012

Money Money Money

Money, what is it good for? I obviously want to say absolutely nothing. I am going to talk about WoW economy not Real Life, because having no money in RL does not make for a hot topic. The internet and in particular WoW Blogs are full of people offering sagely advice about how they made money and how you can also make money hand over fist. Some of these people even want RL money for their pearls of wisdom and carefully crafted guides, but what is it good for? Besides the basics for repair bills, food and potions what do we really need the extra for?

Historically I started the game with no money and proceeded like this for 60 levels. It was like being a student, having no money but somehow never going without the important things in life, like beer and food. When The Burning Crusade came out and allowed the general populace to fly around the Outlands, everybody wanted the flying skill and a flying mount. In those days I think the basic flying package was about 5100 Gold with no discounts for reputation. This was a must have ability at an outrageous price. At a rough guess 99% of the player base did not have that kind of money and at Level 70 it was the first thing that people tried to get. The big money making professions were Tailoring with their assortment of bags and the new kid on the block Jewelcrafting. Competition was fierce in both markets and the majority people spent their time gathering, ores, skins and herbs. The other big markets was for motes and primals, the rarest and most expensive were Fire and Air. The elemental plain in Nagrand was packed morning noon to night with farmers. The irony was that to get to the elemental plain you needed a flying mount. I personally spent hours farming elementals, voidwalkers, clefthoof and talbuks. This was the game at the time, mindless grinding of resources, grinding reputation, and grinding gear. The balance only changed with the advent of the daily quests. Suddenly Flying mounts was not such an issue for all of your alts, it still took time to accumulate the money but it was at least achievable.

Since those heady days, and its only just by writing this post about how much grinding we used to do, there have been very few must have items in the game. Super Fast flying 310% and Cold Winter Flying were far less roadblock items. Dual spec cost a whopping 1000 Gold at its introduction, it now costs 10 Gold and a sticky toffee.

The major goldsinks now are all mounts Mekgineer's Chopper, Traveller's Tundra Mammoth, and Vial of Sands. These are not compulsory must have items, but are excellent show off, elitist items. It is not a game breaker if you cannot afford these items.

So lacking a roadblock goldsink, what do you need your money for? The answer is for gemming, enchants, transmogrification, and reforging, but this only requires chump change unless you want the epic gems. Blizzard has made these exceptionally rare and put them only in the hands of the regular raiders. Per increase in stat these Epic gems over their Rare equivalent work out very expensive indeed.

I have long studied the best ways to make money within the game, from transmutes, jewelcrafting and the ultimate goldmaker inscription, but I gave up actively seeking money 12 months ago. Before the maximum goldcap was raised, I did actually hit this level ( 214,748 G 36 S 47 C) not on one character but spread over my army of alts. Since then I have kept a steady amount at a lower level than the old goldcap. The reason I stopped was I couldn't justify the amount of time spent in the pursuit of more gold. I don't use the stash I have, and still will not buy items I believe to be overinflated or just plain not worth it. I will spend a few thousand on gear, but will not pay over 10,000 Gold for something that will be replaced in a matter of months. Mounts are for life, not just for Christmas, but gear is only current for a single patch. Just remember Green will soon be the new Purple.